The environment is part of the interface

Rivage describes puzzles built from gravity, magnetism, time flow, and mechanical systems. That means the panel is rarely the whole problem: object placement, motion, sound, lighting, and access can all communicate a state.

Solve in layers

  1. Identify the objective without assuming the sequence.
  2. Catalogue visible inputs, outputs, and constraints.
  3. Test one relationship.
  4. Observe changes outside the immediate panel.
  5. Use the loop and K9 to preserve confirmed progress.

Failure as evidence

A failed attempt is useful if it isolates a variable. Randomly changing several controls at once produces motion without knowledge and makes the next loop harder to plan.

Official sources confirm the categories of interaction, not every solution. Exact walkthrough steps should remain versioned and evidence-backed.